Oldschool tales 2
by Francesco Delfino
Eureka!
For those who have not much time to waste,
here an attempt to write a "primer" of the deck
(I'm testing it for a couple of months, i know it's not
enough) otherwise you
can click here to jump directly to
the tournament report "Oldschool MKM Series Milano
2017".
Eureka
primer
The
list that I brought to the MKM series tournament in
Milan
List
(60):
// 11 Artifact
1 Black Lotus
1 Chaos Orb
1 Mana Vault
2 Mirror Universe
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Sol Ring
|
// 15 Creature
4 Birds of
Paradise
4 Shivan Dragon
1 Lord of the Pit
3 Force of Nature
1 Nicol Bolas
1 Vesuvan
Doppelganger
1 Mahamoti Djinn
|
// 5
Enchantment
2 Concordant
Crossroads
2 Sylvan Library
1 Moat
// 1 Instant
1 Ancestral
Recall
// 17 Land
4 City of Brass
1 Forest
1 Strip Mine
4 Taiga
2 Savannah
1 Bayou
2 Tropical Island
1 Library of
Alexandria
1 Diamond Valley
|
// 11 Sorcery
1 Braingeyser
1 Demonic Tutor
4 Eureka
1 Mind Twist
1 Regrowth
1 Time Walk
1 TimeTwister
1 Wheel of
Fortune
|
Sideboard (15)
// 2 Artifact
2 Winter Orb
// 2
Enchantment
1 Circle of
Protection: Red
1 Concordant
Crossroads
// 9 Instant
2 Disenchant
2 Blue Elemental
Blast
2 Red Elemental
Blast
1 Avoid Fate
2 Divine Offering
// 2 Sorcery
1 Balance
1 Wrath of God
|
//
11 Artifact
-
8
accelerators (5 Mox, Black Lotus, Mana Vault, Sol Ring):
The deck has to explode in the
early rounds, it's important not to give too many cards
to the opponents (even if ours have an higher power level),
and to prevent him from taking over control board. Aggro
decks are a problem for us so we need to be fast and
furious.
-
1
Chaos Orb
Universal removal, a must have.
-
2
Mirror Universe
This card has synergies with
Sylvian Library and also with Forces of Nature and Lord
of the Pit: we can decide arbitrarily to suffer damage
and then use the power of the Mirror, killing the
opponent for less than 20 damage.
// 15 Creature
-
4
Birds of Paradise
We play a
penta-color deck... birds are often the meal of Lord of
The Pit or a tribute for the Abyss.
-
3
Force of Nature
The creature with the best ratio
casting cost/power. Three is the perfect number: the
cost of maintaining it can be lethal for us if we have
not in play Diamond Valley or Mirror Universe.
-
1
Lord of the Pit
Flying creatures are the best...
Lord has also trample!
-
1 Nicol Bolas
We could play two of them.
Unfortunately it suffers legendary rule and can be
destroyed by Red and Blue Elemental Blast.
-
1 Vesuvan Doppelganger
Multiforme creature.
Sometimes it happened to copy Forces of Nature or Lord
of the Pit, and then, at the next upkeep phase, change Vesuvan
into another creature, like a Bird of Paradise (to avoid
excessive maintenance costs).
-
4 Shivan Dragon e 1 Mahamoti Djinn
In this list I chose four dragons
and only one genius, using 4 Taiga and only 2 Tropical
Island. I had not problems casting blue magics (Braingeyser
has twice specifically but often we play when we have at
least 4 or 5 mana). The only advantage of Mahamoti is
the ability to block and kill Juzam Djinn. The Red
Elemental Blast is widespread, more than Blue.
// 5 Enchantment
-
2 Concordant Crossroads
With Concordant we can surprise the opponent.
Perhaps this card should be played in three copies when
the field is full of "The Deck" and "anti" The Deck (not
fast aggro). It destroys The Abyss! (Try to delay his
descent not to have it destroyed by other enchant
world).
-
2 Sylvan Library
Card advantage! It helps us to find Eureka, more
creatures, or power card like Mind Twist. In combo with
Mirror Universe can be devastating.
-
1 Moat
In this tournament i inserted one maindeck, fearing
aggro-artifact and ur burn deck. In these matches up
Moat is a decisive card (they don't use white and
disenchant, Chaos Orb is the only removal for
enchantments). It blocks our Forces of Nature, but we
have enough other flying creatures.
// 17 Land
-
14 coloured lands (4 City of Brass, 1 Forest, 4
Taiga, 2 Savannah, 1 Bayou, 2 Tropical Island)
Selection on the basis of main deck
and sideboard.
-
1
Library of Alexandria e 1 Strip Mine
Cards that do not need explanation.
The strip is useful against the same Library and Maze of
Ith.
-
1 Diamond Valley
A lot of tricks with the Valley: blocking with Birds
and then sacrifice it to gain one life point,
sacrificing creatures of which we can not pay the cost
of maintaining during upkeep or gaining life waiting to
close with Eureka later. Sometimes i put it out against
control decks but i was not always happy of this choice.
// 1 Instant
-
1 Ancestral Recall
The most representative card of MTG.
But Mind Twist is stronger in this oldschool format.
// 11 Sorcery
-
4 Eureka
Key card! Not only to put into play creatures but
often lands (to play maybe a Time Walk) and Mirror
Universe.
-
1 Braingeyser
The deck develops a lot of mana
quickly... this card is a must have.
-
1
Demonic Tutor e 1 Mind Twist
They go in pairs in all decks (for this reason Mind
Twist should be banned)
-
1
Regrowth
To pick up anything useful.
-
1 Time Walk
Two attacks or Mirror Universe
combo.
-
1
TimeTwister e 1 Wheel of Fortune
Two "draw7" to
replenish the hand, control decks usually use counters
against them.
Sideboard (15)
// 2 Artifact
2 Winter Orb
Winter Orb can block activations of Tome and of
Disrupting Scepter. I'm testing it but seems not fit
very well cause avoid me to pay upkeep cost of Force of
Nature.
// 2 Enchantment
1 Circle of Protection: Red
Play it against ur burn or atog/aggro artifact.
1 Concordant Crossroads
Add it every time i play against control
decks that may use Balance or Wrath of God (sorceries)
in their turn. Less useful against aggro decks because
we do not always have the certainty of closing
instant.
// 9 Instant
2 Disenchant
Excellent card against Moat, Winter Orb, Circles
and Underworld Dreams. The best removal (after Chaos Orb).
2 Blue Elemental Blast
Fundamental card to defend ourselves from Blood
Moon, Troll, Atog, Lightning and Fireball.
2 Red Elemental Blast
Best answer to Control Magic, Efreet Serendib,
power nine (blue), Counterspell or other counters.
1 Avoid Fate
Instant that probably we should play into two
copies. We can counter Control Magic, Spirit Link,
Swords to Plowshares and Disenchant and then Red and
Blue blast (used to destroy a permanent after Eureka).
2 Divine Offering
Excellent answer against Artifact Aggro and versus
the strongest card against our deck: Forcefield (and
Disrupting Scepter).
// 2 Sorcery
1 Balance
Card useful (maybe not optimal) can save in some
situations because we can sacrifice any Birds of
Paradise with Diamond Valley to have no creatures in
play.
1 Wrath of God
Definitive
solution to stop opponent.
Other cards
For the maindeck:
Recall
I removed it during deck
construction, it remains one of the strongest card of
the format. Useful to restart, picking up some piece of
combo or an Ancestral Recall.
Mana Drain
I decided to remove it from the
main deck after several tests. It can counter a Mind
Twist and can produce two or three mana to play early
one Shivan. I decided to play an aggressive list that
does not think, at least at first, about how to protect
the combo.
Fork
With this manabase is a substitute
to Mana Drain. We can copy our Eureka (while a counter
is on stack) or a good spell of our opponent.
Llanowar Elves
There are some lists with a couple
of Llanowar main deck, I decided to play 11 creatures (maybe
one is good). They are excellent blockers or sacrificial
tribute to Abyss and Lord of The Pit.
Colossus of
Sardia
It has trample and often with two
9/9 we can not close directly. It do not untap normally
and go under Disenchant well as Swords to Plowshares.
Time Vault
I have to test this card main deck.
This is a combo deck, playing two rounds consecutively
could be useful.
Twiddle
This card has synergies with both
Time Vault that with Colossus of Sardis, try it only if
you play 4 Colossus and 1 Twiddle.
Palladia Mors
It has trample and is green, red
and white, colors well represented by our manabase.
Clone
Not stronger than Vesuvan but costs
one mana less.
Juzam Djinn
The card is present in some lists
with more Bayou. Of course we do not like suffer one
point damage during maintenance but it is another
creature with a low casting cost.
Yawgmoth demon
I want to test it. The black ,
green and white creatures are very strong (they dont
suffer ReB and Beb). In this deck deck we already play
11 artifacts, with a couple of Demons could also decide
to insert a Triskelion or a Tetravus.
Triskelion
The most adaptable creature. The
best sacrificial creature.
Sword of the
Ages
The big absent. Maybe I have not
tested enough against The Deck. It comes into play
tapped and therefore must be played in advance. Often
our opponent may decide to remove, during g2, some
Disenchant and for this reason this card should be
played in sideboard.
For
the sideboard:
Maze of Ith
Sideboard card
against zoo and aggro.
Berserk
You can choose the way of playing
less creatures and protect them better or put them in a
position to make them definitive.
In the Eye of Chaos
Ancestral Recall is
the only istant (in sideboard the choice is wide).
It is another enchant world against Abyss.
Arboria
An enchant world useful for us to save time and drawing
cards blocking the opponent's aggro plan.
Tranquility
Another answer to
Control Magic and Spirit Link (but we play also Sylvan
Library).
Nether Void
Eureka costs 4 mana, playing a lot
of accelerators our race to seven mana could be fast.
Mana Short
Card for combo decks to protect
their game. Casting cost is three: you can play it at
the end of the opponent's turn and then play Eureka
safely.
Animate Dead
Can be useful to recover, with only
two mana, a creature in the graveyard (perhaps
sacrificed with Diamond Valley before it is exiled by
Swords To Plowshares).
Earthquake
Classic card against aggro deck.
But we still not like suffer damage.
Dark Hearth of
the Wood
Oxygen for some turns, we can
evaluate it against aggro decks with a lot of shooting.
Nevinyrral’s
Disk
A definitive solution in certain
situations, we must consider that often, during g2 and
g3, our opponents take off their removals for artifacts.
It is a problem for our accelerators but it is a
solution for matches ending in late game.
Swords to
Plowshares
Removal that allows us to gain time.
Could be needful against Guardian Beast, Ali From Cairo
and The Preacher.
Steal Artifact
There are many artifacts that are
problematic. Stealing a Tome always has its charm, but
the card remains marginal utility.
All Hallow’s Eve
In g2 and g3 may be an unexpected
card that allows us to restart after a Wrath of God but
is related to a completely different deck (Reanimator).
Energy Flux
Someone tried it but i think with little success. We
have to play very fast and we have 11 artifact
accelerators. In the middle game it's not a problem for
our opponent to maintain a tome or a forcefield with two
mana.
Mana Flare e
Fireball (and Channel)
Interesting cards to be tested in
side as Plan B: create as much mana for casting fast
creatures and shoot unexpected Fireball.
Report
Oldschool MKM Series Milan 2017
Oldschool tournament MKM Series Milan
Arecco, Megu, Braida and myself, the best travel
companions. The good Braida has lent me most of
the cards in the deck. I have changed the list
and have to replace the Tropical and the
Mahamoti with Taiga and Shivan. 25 participants
including friends from Ravenna, Turin and some
foreign players. |
|
Turn
1 – Cirillo Davide UWb skies
G1.
I know my opponent, but not what he plays. It
begins with a Mox Pearl and an Island playing then a
Savannah Lions. For a few rounds he has only three mana
sources but unfortunately i haven't Eureka in hand and
the lion meanwhile brings me to 12 points; he plays a
Serra Angel with Black Lotus and then decides to use his
Chaos Orb on my Bird of Paradise (unique creature that
can block). So it happens, I go down to 7 life (thanks
to +1 Diamond Valley) but by that time I reach six mana
that allow me to cast a beast per turn. He plays another
creature: an Efreet of Serendib. I'm still alive thanks
to a Mahamoti, 2 Shivan and the Diamond Valley. A Force
of Nature, with the rapidity of Concordant, strikes him
to 12, but i'm forced to sacrifice it cause I cannot pay
its upkeep cost. Finally I find another Forces of Nature
and one Shivan who decide in my favor the race (he will
be forced to block).
I
decide to play a little less explosive removing
one Shivan (expecting Blue Elemental Blast) and
a Force of Nature, expecting from him a Moat (i
had not seen Mishra). |
|
-1 Moat, -2 Mirror Universe, -1
Shivan Dragon, -1 Force of Nature;
+1
Concordant Crossroads, +1 Avoid Fate, +2 ReB, +1
Disenchant, 1 Wrath of God, + 1 Balance.
G2. He starts with a land and
Tax. Fortunately I can keep without lands: Mox Emerald,
Birds of Paradise and a Sol Ring can provide me (in
three turns) mana necessary and sufficient for Eureka.
He decides not to play another land and i gain a turn
drawing another Birds of Paradise. As soon as he decides
to start with his aggro plan (casting an Efreet Serendib)
I play an Eureka (with him tapped out) putting into play
only two Shivan. He puts in play a Control Magic... I
play in response an Avoid Fate (we discover together
that it can counter an aurea spell!) In the next turn he
replays with another Control Magic and this time is able
to "steal" one Shivan. I will have to fight it with mine
and then i'll be under the race of a Serra Angel. I will
be forced to cast a Wrath of God that will kill even my
two birds: i will not be able to cast any other
creatures from hand and i'll die because of a second
creature.
+1 Disenchant;
-1 Wrath of God.
G3. I start, so I decide to
remove the Wrath of God to be faster. The match is long,
I go down to 5 point life and then up and down again. A
topdeck of Balance will allow me to destroy its Serra
and to draw the match (he will steal me a turn with a
Time Walk).
Result 1-1 –
point 1
Turn
2 – Morrone Andrea UWg control Titania’s Song
Usually i like
to test new decks as my opponent does. This time we
surprise each other; he does it with an artifact control
that I can not decode.
G1. In game one he cannot get
in control cause he sees too late a Winter Orb, I
figured he was playing his "pet deck" with the combo
Cyclopean Tomb + Karma. He resists few rounds using
Sword to Plowshares against two creatures and bringing
me to 29 life points, but the next turn I'm able to
close with a Force of Nature and another creature.
I'm not
sure how use sideboard cause I know he can transform his
deck in one aggro with a lot of creatures. I decide to
remove: the geyser because a little 'too mana intensive
with its Winter Orb; 2 Mirror and Diamond (no pressure),
and a Force of Nature, expecting some Moats.
+2 Divine
Offering, +2 Disenchant, +1 Concordant Crossroads, +2
ReB, +1 Avoid Fate;
-2 Mirror
Universe, -1 Moat, -1 Braingeyser, -1 Force of Nature,
-1 Diamond Valley.
G2. I try to go fast into
combo with Eureka a couple of times, hoping that he is
playing Flash Counter (useless against sorcery) but
actually he plays Power Sink and stops me some turns. I
can bring him to 8 points with some creature, but will
be too late when he'll be in total control (3 Howling
Mine and 2 Winter Orb on board).
G3. I conceded game two
without knowing his finisher; there is not a lot of time
but my deck may close the game in few minutes. G3 will
be a hard-fought game (even if he decides to start
without lands but with some Mox). I can not remember
much except that we draw for end time: me at 3 life
points and he at 5. He will show me one card from his
hand: Titania's Song, wow that a finisher! A good point
against an excellent player.
Result 1-1 –
points 2
Turn
3 – Johansson Mikael UGW Bant
Paired down against a cute foreign
player who is at zero points.
G1. The first game is
surreal for him: I cannot understand what he is
playing deck, he doesn't cast anything other
than some mana accelerators. I close the game
with a Shivan attacking 4 times. |
|
I have no
idea about sideboarding, i guess he plays a control deck
cause i have not seen creatures so I insert a Winter Orb
and take off the Moat.
+1
Disenchant, +1 ReB, +1 Avoid Fate, +1 Winter Orb;
-1 Mirror
Universe, -1 Moat, -1 Force of Nature.
G2. After some turns of "farming"
i play a Sylvan Library and I pass. He will play another
Sylvan taking back from graveyard a Swords to Plowshares
with Regrowth. The next turn he plays an Erhnam Djinn
going tapped out. In my turn I decided to draw 3 cards
with Sylvan going to 8 life and then after another turn
to 4. I'll be able to close the game with an Avoid Fate
played to save one of my "quick" creatures.
Result 2-0 – points 5
Turn
4 – Patruno Max RBu Troll disco (lands disrupter)
+ dreams combo
Decisive match
against Max, a very good and friendly player. I think he
plays, as usual, a lof of hate versus The Deck.
G1. I fear the
presence of Hypnotic Specter card that -unlike a
Savannah Lion- can destroys hand and give much
troubles. He plays an Underworld Dreams and I go
down to 17 points. A Chaos Orb on his Dreams
allows me to gain time taking me away from the
"draw7" risk. A Sedge Troll sends me to 11 and
then to 9. He has not cards to block my plan and
then is the time of the feast of the Lord of the
Pit and its diners. |
|
While we
think about the sideboard we agree that "The Deck"
players were also lucky today not to meet him. I played
his deck during the
Fishliver tournament and i know mechanicals pretty
well.
+2 BeB, +1
ReB, +1 Divine Offering, +2 Disenchant;
-1 Sylvan
Library -1 Timetwister, -1 Braingeyser, -1 Mahamoti
Djinn.
G2. I play confident, keeping
a not perfect hand but that still has chances. He puts
in play an Underworld Dreams than i try to take off the
triple black with my Strip Mine but the turn later he
plays another Dreams with another land. I die with a
"Draw7" with me at 12 life points.
G3. I play
for a long time under the effect of Dreams. I am
fortunate, i can counter a Sedge Troll and a Blood Moon
with two Blue Elemental Blast. I have to cast a Shivan
to put a little of pressure and force him to use the
Nevinyrral's Disk. I go down to 10 points before
casting an Eureka and close the game.
Result 2-1 –
points 8
Turn
5 – Jacopo Mariani RB Dreams combo
Everyone more
or less already knows the decks of opponents, at least
generally. I'm pretty confidant of the match up after
Max, but i know the risk of playing a combo deck.
G1. At the beginning his deck
does not put particular pressure on me: I suffer a loss
of 1 life per turn until I go down to 17. Then, thanks
to an Eureka I put into play two Shivan and Mirror
Universe and he puts into play an Abyss. In my next turn
I voluntary tap three City of Brass and then I exchange
life bringing me up to 20 and him down to 14. One Shivan
has not been enough to close the game, fortunately i
have a Regrowth in hand and a Birds of Paradise in the
graveyard so one turn later i can save my Shivan from
Abyss.
+2 BeB, +2
Divine Offering, +2 Disenchant;
-1 Wheel of
Fortune, -1 Timetwister, -1 Braingeyser, -1 Mahamoti
Djinn.
G2. The second game
is very similar to the first, I suffer some
damages of City of Brass going down to 15 after
having earned some life with Divine Offering. I
can place on board with Eureka: Nicol Bolas,
Force of Nature and two Mirror Universe; he puts
in play: an Abyss and an Underworld Dreams. At
his pass, in my upkeep, I put in order effects:
voluntary suffer 8 points from Force of Nature,
going to 7, I keep the cost of Nicol Bolas,
sacrifice the Force of Nature to the effect of
Abyss and then exchange the points going up to 9
and making him fall to 7, just the strengths of
the powerful lord of the dragons. |
|
Result 2-0 –
points 11
I
finish the Swiss with the same points of who made 3-0
with two intentional draws. I played all the games and
the deck is "undefeated"... great!
Top 8 – Morri Daniele “The Deck” (Mirror Universe combo)
First match of
the top8 with Daniele, another challenge with him after
some recent tournaments. I tested online Eureka against
"The Deck" and I think the match up is pretty balanced,
at least in g1.
G1. The first game is quite
balanced, but I'm not able to be very fast. One Shivan
survives a turn and I can bring him to 14. I go up to 25
and then to 32 after another removal on a Force of
Nature. He now is in control mode with a lot of lands,
several tomes and manages to close with Mirror Universe,
Time Walk and Fireball.
I take off
all the cards that help me the most against aggro and
try to enter Winter Orb to block his tome and disrupting
scepter. Red Elemental Blast to win counterwars.
+2 ReB, +1
Concordant Crossroads, +1 Avoid Fate, +2 Disenchant, +2
Winter Orb;
-1 Moat, -2 Mirror Universe, -1 Diamond
Valley, -1 Mahamoti Djinn.
G2. After a round of building
and destruction of play (with his Mind Twist followed by
my Timetwister) the match is decided by my Braingeyser
resolved when he has not counters. He exiles a Force of
Nature, but then I can increase the race dropping
creatures by hand and destroying an Abyss with my
Concordant Crossroads.
G3. Before we start we decide
to split the prizes. He starts with the Library of
Alexandria, I have a good hand which lacks only the
fourth mana source. Unfortunately I will not see it, and
I shall be able to play Eureka only when he will have
the blue double for counter. Later I'll try again
another Eureka successfully dropping three creatures but
he will now have the hand full of removals, double
Swords to Plowshares and Red Elemental Blast. I concede
the game shortly after with him that cast a Disrupting
Scepter.
Was the second tournament with
Eureka! This list with red and Shivan is competitive. I
will cut the 2 Winter Orb and the Wrath of God, and i'll
insert at least one Sword of the Ages, an Animate Dead
and Nether Void (or Mana Short).
The sideboard should be always designed according to
field expected, probably I will return to play the Moat
side and 3 main Concordant Crossroads.
At the next tournament! |